Depence² is a unique visualization application designed for professionals who need to simulate multimedia installations with precise, detailed, and realistic results.
Depence² is the ideal platform to control and pre-viz your entire show. All the physical and controlled characteristics of the real equipment are simulated in real-time with pinpoint accuracy. Depence² helps you eliminate the guess work out of visualizing your designs.
The Stage Lighting Module for Depence² was developed for lighting professional to provide all the common features of conventional and intelligent lighting fixtures including Gobos, Prisms, Shutters, Frames, and much more, within an incredible visualization engine.
Accurate Beam Rendering
Physical based real-time raytraced lighting beams are used to render high quality and realistically accurate light beams. With adjustable cloud and haze parameters you can instantly change the look of the scene.
PBR & Tonemapping
Depence² features full PBR (physical based rendering) capabilities and a comprehensive PBR Material library. All physical surface parameters such as roughness, reflections, metalness, etc. are combined to render natural looking surfaces. Tone-Mapping and color correction algorithms will ensure a realistic representation of colors depending on intensity.
Multi LED Lights
The engine supports all kinds of grouped multi LED fixtures, which are also singly controllable. The position of every single LED can be adjusted to match the original look of the fixture and its light distribution.
Depence² comes with a library of more than 1500 truss elements. By using simple Drag & Drop features it is possible to build up any truss extremely quick. Custom 3D trusses are generated procedurally from within the software.
Fixture Hang Tools
Innovative design tools drastically speed up the process by allowing you to hang multiple fixture combinations onto trusses or splines automatically within a single action.
Import & Export
Depence² supports the new MVR file format introduced by VectorWorks to exchange entire stages including 3D models and fixture patching. Furthermore, it is possible to import patch files from grandMA and others in form of XML or CSV files.